Thank yous and mentions
A big thank you goes to the following guys who have recently kindly featured Learn OpenGL ES:
- The Khronos Group. The Khronos Group is a non-profit, member-funded consortium dedicated to open and royalty-free standards for graphics, parallel computing, and dynamic media. There is a lot of cool stuff going on over there, and if you are looking to learn more about OpenGL ES, their reference pages, reference card, and resources are a great place to start!
- Nehe Productions. Nehe has been talking about OpenGL for as long as I can remember. I followed their tutorials for Windows many years ago, and I learned a great deal from them. They have a famous series of tutorials for getting started on OpenGL, and I still recommend them to anyone looking to learn more. They are also now expanding into mobile tutorials, starting out with what looks like is going to be a great series for OpenGL ES on iOS!
- Learning WebGL. I have discovered so many cool WebGL examples and demos through this website, and he also has a great series of tutorials on getting started out with WebGL. Highly recommended if you’re looking to learn more about the future of graphics on the web!
Thanks again; you all have my deepest gratitude!
State of WebGL on Android
The following browsers now support WebGL on Android:
Using Vertex Buffer Objects on Froyo (Android 2.2, SDK 8)
Bindings can be downloaded from here:
- gl2-android (appears superseded by libgdx)
- playn (includes a library and scripts to build your own bindings with the NDK).
I cover how to use these bindings in Android Lesson Seven: An Introduction to Vertex Buffer Objects (VBOs). Note: These bindings are NOT needed if you don’t mind excluding a quarter of the market (as of the time of this writing) and target Gingerbread and higher.
The new iPad
In non-Android related news, Apple just released the third generation iPad, known as the “new iPad”, with a 2048×1536 “retina display”. Here are the specs:
Apple A5 SoC (system on a chip):
- Dual-core CPU: ARM Cortex A9.
- Quad-core GPU: PowerVR SGX 543MP4.
- 1GB of RAM.
- 42.5 watt hours of battery life.
- Wifi + 4G LTE.
- 16GB – 64GB SSD storage.
Judging by initial benchmarks, this thing just screams. iOS had never had the “Android lag” problem seen so often on Android phones and tablets, and this new tablet will only continue that trend. To be fair, throw enough hardware at the problem and maybe even Android will become lag-free.
What are your thoughts on the new iPad? Interested in picking it up? I love competition, because the more Apple, Android, and Microsoft duke it out, the better it is for us consumers! So long as nobody ends up dominating the market.
Have a good weekend, all!