Here’s the beginning of a new series on OpenGL ES 2.0 for iOS, using Apple’s GLKit.
ROBOVM BACKEND IN LIBGDX NIGHTLIES AND FIRST PERFORMANCE FIGURES! – Libgdx is moving to a new backend for iOS that uses RoboVM, a Java to machine code compiler for iOS. Initial performance figures look good!
Zero to Sixty in One Second – the developer & designer behind acko.net has redesigned his header and website using WebGL, and I have to say that it looks very cool.
And now for something completely different…
Using runtime-compiled C++ code as a scripting language.
About the book
Android is booming like never before, with millions of devices shipping every day. In OpenGL ES 2 for Android: A Quick-Start Guide, you’ll learn all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor.
It’s never been a better time to learn how to create your own 3D games and live wallpapers. If you can program in Java and you have a creative vision that you’d like to share with the world, then this is the book for you.