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Tag Archives: Source

Android, iOS, Roundups, WebGL

OpenGL Roundup, June 24, 2013

June 24, 2013 Admin Leave a comment

Here are some interesting links I’ve come across recently:

Cross-platform

  • LIBGDX ROBOVM BACKEND
  • Watch how Valve and Nvidia ported Source to Linux (and GL!)

Giveaways

  • Free Book! (Programming 3D Applications in HTML5 and WebGL)

OpenGL

  • History of the Modern GPU Series
  • How to write portable WebGL
  • OpenGL ES Particle System Tutorial: Part 1/3

NDK

  • Porting Galcon using the Android NDK

SDKs

  • The Game Closure DevKit
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GPUHTML5libgdxLinuxNVIDIAparticle systemsRoboVMSourceValve

Learn how to develop mobile graphics using OpenGL ES 2

Android Tutorials

  • Lesson One: Getting Started
  • Lesson Two: Ambient and Diffuse Lighting
  • Lesson Three: Moving to Per-Fragment Lighting
  • Lesson Four: Introducing Basic Texturing
  • Lesson Five: An Introduction to Blending
  • Lesson Six: An Introduction to Texture Filtering
  • Lesson Seven: An Introduction to Vertex Buffer Objects
  • Lesson Eight: An Introduction to Index Buffer Objects

WebGL Tutorials

  • Lesson One: Getting Started

Articles

  • How to Embed Webgl into a WordPress Post
  • Listening to Android Touch Events, and Acting on Them
  • Rotating An Object With Touch Events
  • How to Use OpenGL ES 2 in an Android Live Wallpaper
  • Understanding OpenGL’s Matrices

Air Hockey Project

  • A Simple Game of Air Hockey Using C and OpenGL ES 2
  • Calling OpenGL on Android via the NDK
  • Calling OpenGL on iOS, Sharing Common Code with Android
  • Calling OpenGL on the web via Emscripten
  • Displaying a PNG as a Texture on Android
  • Displaying a PNG as a Texture on iOS
  • Displaying a PNG as a Texture on Emscripten
  • Adding a 3d Perspective
  • Finishing Up With Touch Events and Basic Collision Detection

Get the Book

Android Market App

QR code for link to the app on the Android Market.

Download the lessons and tutorials directly from the Android Market.

Get the Source Code

Source code is available at the GitHub repository.

Recent Posts

  • OpenGL Roundup, April 10, 2014: GDC 2014 Report, libgdx 1.0, Data-Oriented Design and More…
  • A performance comparison between Java and C on the Nexus 5
  • How Powerful Is Your Nexus 7?
  • Finishing Up Our Native Air Hockey Project With Touch Events and Basic Collision Detection
  • OpenGL Roundup, November 4, 2013

Categories

  • Air Hockey Project
  • Android
  • Android Tutorials
  • Articles
  • Game Development
  • iOS
  • iOS Tutorials
  • Miscellaneous
  • Native Development (C, C++)
  • Roundups
  • WebGL
  • WebGL Tutorials

Reference Sites

  • Android Developers
  • OpenGL
  • The Khronos Group

Resources

  • Android Developer's Blog
  • Data-Oriented Design
  • Game Programming Patterns
  • Khronos WebGL Public Wiki
  • Platform/GFX/MobileGPUs

Tutorials and Information

  • Euclidean Space
  • FalloutSoftware.com
  • Ghoshehsoft's Blog
  • GLProgramming
  • Java glossary
  • Learning Modern 3D Graphics Programming
  • Learning WebGL
  • NeHe Productions
  • OpenGL Programming WikiBook
  • songho.ca OpenGL Tutorials
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