Thanks to Denis Kniazhev, the code on Github now supports Android Studio!
A quick roundup:
Game Programming Patterns, now in print and eBook!
Minima live wallpaper
Split! An artistic effect for your photos and images.
About the book
Android is booming like never before, with millions of devices shipping every day. In OpenGL ES 2 for Android: A Quick-Start Guide, you’ll learn all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor.
It’s never been a better time to learn how to create your own 3D games and live wallpapers. If you can program in Java and you have a creative vision that you’d like to share with the world, then this is the book for you.