OpenGL Community Roundup, January 2013 Edition

Welcome to another community round-up! A lot of people have been busy, creating great games, tutorials, and live wallpapers. Check them out below (in alphabetical order):

Advancing Usability



Rene van der Lende

  • Kube — a tutorial on rotating a cube using OpenGL for Android.

Teaching Machines

Team Blubee

If I forgot someone or something, just let me know! I hope you all enjoyed the holidays, and I look forward to a great 2013, with more great stuff coming from the community. 🙂

About the book

Android is booming like never before, with millions of devices shipping every day. In OpenGL ES 2 for Android: A Quick-Start Guide, you’ll learn all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor.

It’s never been a better time to learn how to create your own 3D games and live wallpapers. If you can program in Java and you have a creative vision that you’d like to share with the world, then this is the book for you.


Author: Admin

Kevin is the author of OpenGL ES 2 for Android: A Quick-Start Guide. He also has extensive experience in Android development.

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