OpenGL ES Roundup, October 4, 2011

Diney from has a great introduction to shaders up at his site. He annotates his post with useful diagrams and also has a clear and neat introduction to tangent space.

Learning WebGL has a cool roundup of WebGL around the web.

The NeHe OpenGL site is alive! They are starting to post updates on a regular basis again.

Is 3D the future of Android? This article by The Droid Demos takes a look at the emerging 3D screen technologies.

Android and Me has a possible screenshot of the Nexus Prime, Google’s next flagship device which will run Ice Cream Sandwich.

About the book

Android is booming like never before, with millions of devices shipping every day. In OpenGL ES 2 for Android: A Quick-Start Guide, you’ll learn all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor.

It’s never been a better time to learn how to create your own 3D games and live wallpapers. If you can program in Java and you have a creative vision that you’d like to share with the world, then this is the book for you.


Author: Admin

Kevin is the author of OpenGL ES 2 for Android: A Quick-Start Guide. He also has extensive experience in Android development.

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