<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Android Market on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/android-market/</link><description>Recent content in Android Market on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Mon, 16 Apr 2012 15:03:28 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/android-market/index.xml" rel="self" type="application/rss+xml"/><item><title>Google Celebrates 10 Billion Downloads on the Market: Several Great Apps Available for Only 10 Cents Each!</title><link>https://www.learnopengles.com/google-celebrates-10-billion-downloads-on-the-market-several-great-apps-available-for-only-10-cents-each/</link><pubDate>Wed, 07 Dec 2011 08:00:57 +0000</pubDate><guid>https://www.learnopengles.com/google-celebrates-10-billion-downloads-on-the-market-several-great-apps-available-for-only-10-cents-each/</guid><description>Android is booming very rapidly, and the market share has gone from nothing to dominating the market, within only a couple of years. I still remember when just a bit more than a year ago, competitors still thought that Android was only going to fill a niche market, and that it was “clunky” and “slow”. …</description></item><item><title>Open Source Cross-Platform OpenGL Frameworks for Android</title><link>https://www.learnopengles.com/open-source-cross-platform-opengl-frameworks-for-android/</link><pubDate>Tue, 12 Jul 2011 04:58:59 +0000</pubDate><guid>https://www.learnopengles.com/open-source-cross-platform-opengl-frameworks-for-android/</guid><description>Let’s say you’ve decided to develop the next viral game for Android. You now have a choice: Do you go with a pre-packaged solution, flawed and rough around the edges though it may be, or do you decide to DIY (Do It Yourself) which has the disadvantage of reinventing the wheel and spending more time …</description></item></channel></rss>