<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Jelly Bean 4.3 on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/jelly-bean-4-3/</link><description>Recent content in Jelly Bean 4.3 on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Wed, 24 Jul 2013 17:52:41 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/jelly-bean-4-3/index.xml" rel="self" type="application/rss+xml"/><item><title>Android 4.3 Jelly Bean Introduces Support for OpenGL ES 3.0</title><link>https://www.learnopengles.com/android-4-3-jelly-bean-introduces-support-for-opengl-es-3-0/</link><pubDate>Wed, 24 Jul 2013 17:52:41 +0000</pubDate><guid>https://www.learnopengles.com/android-4-3-jelly-bean-introduces-support-for-opengl-es-3-0/</guid><description>From the Android Developers Website: OpenGL ES 3.0 for High-Performance Graphics Android 4.3 introduces platform support for Khronos OpenGL ES 3.0, providing games and other apps with highest-performance 2D and 3D graphics capabilities on supported devices. You can take advantage of OpenGL ES 3.0 and related EGL extensions using either framework APIs or native API …</description></item></channel></rss>