<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>JNI on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/jni/</link><description>Recent content in JNI on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Thu, 10 Jul 2014 15:26:15 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/jni/index.xml" rel="self" type="application/rss+xml"/><item><title>A performance comparison redux: Java, C, and Renderscript on the Nexus 5</title><link>https://www.learnopengles.com/a-performance-comparison-redux-java-c-and-renderscript-on-the-nexus-5/</link><pubDate>Thu, 10 Jul 2014 15:04:44 +0000</pubDate><guid>https://www.learnopengles.com/a-performance-comparison-redux-java-c-and-renderscript-on-the-nexus-5/</guid><description>In my previous post on this topic, A performance comparison between Java and C on the Nexus 5, I compared the performance of an audio low-pass filter in Java and C. The results were clear: The C version outperformed, and by a significant amount. This result brought more attention to the post than I was expecting; some of …</description></item></channel></rss>