<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>NeHe on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/nehe/</link><description>Recent content in NeHe on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Wed, 19 Feb 2014 15:07:24 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/nehe/index.xml" rel="self" type="application/rss+xml"/><item><title>OpenGL ES Roundup, October 4, 2011</title><link>https://www.learnopengles.com/opengl-es-roundup-october-4-2011/</link><pubDate>Wed, 05 Oct 2011 01:53:47 +0000</pubDate><guid>https://www.learnopengles.com/opengl-es-roundup-october-4-2011/</guid><description>Diney from db-in.com has a great introduction to shaders up at his site. He annotates his post with useful diagrams and also has a clear and neat introduction to tangent space. Learning WebGL has a cool roundup of WebGL around the web. The NeHe OpenGL site is alive! They are starting to post updates on …</description></item></channel></rss>