<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Nexus S on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/nexus-s/</link><description>Recent content in Nexus S on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Wed, 28 Jul 2021 19:25:17 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/nexus-s/index.xml" rel="self" type="application/rss+xml"/><item><title>Android Lesson Seven: An Introduction to Vertex Buffer Objects (VBOs)</title><link>https://www.learnopengles.com/android-lesson-seven-an-introduction-to-vertex-buffer-objects-vbos/</link><pubDate>Wed, 07 Mar 2012 00:03:27 +0000</pubDate><guid>https://www.learnopengles.com/android-lesson-seven-an-introduction-to-vertex-buffer-objects-vbos/</guid><description>In this lesson, we’ll introduce vertex buffer objects (VBOs), how to define them, and how to use them. Here is what we are going to cover: How to define and render from vertex buffer objects. The difference between using a single buffer with all the data packed in, or multiple buffers. Problems and pitfalls, and what …</description></item><item><title>Google Celebrates 10 Billion Downloads on the Market: Several Great Apps Available for Only 10 Cents Each!</title><link>https://www.learnopengles.com/google-celebrates-10-billion-downloads-on-the-market-several-great-apps-available-for-only-10-cents-each/</link><pubDate>Wed, 07 Dec 2011 08:00:57 +0000</pubDate><guid>https://www.learnopengles.com/google-celebrates-10-billion-downloads-on-the-market-several-great-apps-available-for-only-10-cents-each/</guid><description>Android is booming very rapidly, and the market share has gone from nothing to dominating the market, within only a couple of years. I still remember when just a bit more than a year ago, competitors still thought that Android was only going to fill a niche market, and that it was “clunky” and “slow”. …</description></item><item><title>Android Lesson Five: An Introduction to Blending</title><link>https://www.learnopengles.com/android-lesson-five-an-introduction-to-blending/</link><pubDate>Mon, 03 Oct 2011 00:49:59 +0000</pubDate><guid>https://www.learnopengles.com/android-lesson-five-an-introduction-to-blending/</guid><description>In this lesson we’ll take a look at the basics of blending in OpenGL. We’ll look at how to turn blending on and off, how to set different blending modes, and how different blending modes mimic real-life effects. In a later lesson, we’ll also look at how to use the alpha channel, how to use …</description></item></channel></rss>