<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>particle systems on Learn OpenGL ES</title><link>https://www.learnopengles.com/tag/particle-systems/</link><description>Recent content in particle systems on Learn OpenGL ES</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Mon, 24 Jun 2013 17:31:22 +0000</lastBuildDate><atom:link href="https://www.learnopengles.com/tag/particle-systems/index.xml" rel="self" type="application/rss+xml"/><item><title>OpenGL Roundup, June 24, 2013</title><link>https://www.learnopengles.com/opengl-roundup-june-24-2013/</link><pubDate>Mon, 24 Jun 2013 17:30:57 +0000</pubDate><guid>https://www.learnopengles.com/opengl-roundup-june-24-2013/</guid><description>Here are some interesting links I’ve come across recently: Cross-platform LIBGDX ROBOVM BACKEND Watch how Valve and Nvidia ported Source to Linux (and GL!) Giveaways Free Book! (Programming 3D Applications in HTML5 and WebGL) OpenGL History of the Modern GPU Series How to write portable WebGL OpenGL ES Particle System Tutorial: Part 1/3 NDK Porting …</description></item></channel></rss>